Dynamic loading/unloading of functions from IWRAM #4

Open
opened 2024-11-11 08:36:00 +00:00 by Ghost · 0 comments

Because the GBA only has 32KiB of IWRAM, and it is where lots of vector/matrix operations are placed, it may fill up quickly. Right now this isn't an issue, however it may be in the future. If this happens, it may be beneficial to explore dynamically loading/unloading functions from IWRAM to save on memory.

Because the GBA only has 32KiB of IWRAM, and it is where lots of vector/matrix operations are placed, it may fill up quickly. Right now this isn't an issue, however it may be in the future. If this happens, it may be beneficial to explore dynamically loading/unloading functions from IWRAM to save on memory.
Ghost added the
Kind/Feature
Priority
Low
labels 2024-11-11 08:36:00 +00:00
Ghost changed title from Dynamic loading/unloading of function from IWRAM to Dynamic loading/unloading of functions from IWRAM 2024-11-11 08:37:07 +00:00
Sign in to join this conversation.
No description provided.