Change debug registers to use references instead of pointers
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@ -20,11 +20,11 @@ namespace reg {
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* When 0 is written to the register, debug output is disabled.
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* Will be set to 0x1DEA when successfully enabled.
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*/
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static volatile uint16_t* enable = reinterpret_cast<uint16_t*>(0x4FFF780);
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static volatile uint16_t& enable = *reinterpret_cast<uint16_t*>(0x4FFF780);
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/**
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* \brief MGBA debug flags register.
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*/
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static volatile uint16_t* flags = reinterpret_cast<uint16_t*>(0x4FFF700);
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static volatile uint16_t& flags = *reinterpret_cast<uint16_t*>(0x4FFF700);
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/**
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* \brief MGBA debug string register.
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*
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@ -36,15 +36,15 @@ static mtl::string_ext string(reinterpret_cast<char*>(0x4FFF600), 256);
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void puts(const char* msg, level lvl) {
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reg::string = msg;
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*reg::flags = (lvl) | 0x100;
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reg::flags = (lvl) | 0x100;
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}
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bool open() {
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*reg::enable = 0xC0DE;
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return *reg::enable ==0x1DEA;
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reg::enable = 0xC0DE;
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return reg::enable == 0x1DEA;
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}
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void close() {
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*reg::enable = 0;
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reg::enable = 0;
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}
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}; // namespace debug
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